After what seems to have been a difficult development the Last of Us developers, Naughty Dog, have announced that they have abandoned plans to release a stand-alone version of a Last of Us online multiplayer game.

In a post to the official Naughty Dog website:

To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.’

Ed-itor-in-chief

Playing videogames, writing about videogames, considering videogames—that about sums it up. Videogames are the one hobby that I’ve kept since I was only little, zapping ducks on the NES or knocking out MR. X. And when I’m not enjoying classics from the bit generation of games or checking out those earliest of polygons, I’m probably playing something from today’s age of modern gaming: if I’m not complaining about it. Something I’m doing at the moment? Collecting Legendary Pokemon that I missed in Arceus and Sword the first time around.

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