Final Fantasy Resonance


Resonates with me

Undoubtedly the Ocarina of Time remake made the biggest splash at the recent Nintendo Direct, but Final Fantasy was what really resonated with me.

Final Fantasy Resonance is the first foray for Square Enix’s foremost series into HD-2D, the style developed by Square’s internal studio Team Asano—who are producing the best games Square has made in years quite frankly (Dragon Quest 11 excluded). It might not be a surprise then, to hear that Team Asano is behind Resonance, and the game looks very interesting.

Coming to Nintendo Switch / 2, PS5, Xbox Series and PC, Resonance is a brand new game, from scratch, but it’s story is based on the mobile game Brave Exvius, as confirmed by IGN, who have had a preview of the game. This might sound familiar to Octopath Traveller 0, itself based on a mobile game, but Resonance goes much further apparently, being that it is a game built from the ground up.

Resonance looks to be a proper classic JRPG, with turn-based battles and random encounters, and a proper classic Final Fantasy game (remember with those two things went hand in hand?). Perhaps Square are using this as something of a litmus test to see how popular a turn-based game with Final Fantasy in the name will sell, since the company seems almost allergic to the idea, and I certainly hope that it shakes some sense into their heads, if that is indeed what we’re seeing here.

Ed-itor-in-chief


Playing videogames, writing about videogames, considering videogames—that about sums it up. Videogames are the one hobby that I’ve kept since I was only little, zapping ducks on the NES or knocking out MR. X. And when I’m not enjoying classics from the bit generation of games or checking out those earliest of polygons, I’m probably playing something from today’s age of modern gaming: if I’m not complaining about it. Something I’m doing at the moment? Taking the Multisystem 2 for a spin.

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