Evercade Nexus
Interesting but pricey
Blaze has revealed the Evercade Nexus, and it’s an interesting but pricey new handheld—pricey relative to other Evercade hardware.
The Nexus brings two analogue sticks to the machine for greater compatibility with games, and I expect we’ll see Evercade getting more games from the 32-bit and 64-bit era that make use of them. Two such game will be Banjo-Kazooie and it’s sequel Banjo-Tooie, with the Nintendo 64 classics from Rare being announced along with the Nexus as a new double-pack cart. The Nexus also has the largest screen of any Evercade handheld, coming in at 5.89 inches – a little larger than a Switch Lite screen – but is still an IPS screen, so that hasn’t changed from the Evercade EXP. Finally, the Nexus will include a function called Evercade sync, allowing you to connect two Evercade Nexus handhelds wirelessly, without an internet connection, and allow for multiplayer. The Nexus will retain Tate mode that the EXP has and is expected to release in October. It’s already up for pre-order, and I have to say that I am interested in the Nexus; it looks like the premium hardware that Blaze has been building up to since the release of the original Evercade back in 2020. More expensive hardware means higher expectation though, I that means problems in previous hardware, like the battery issues the EXP had, light-bleed and poor sound quality need to be absent in the Nexus.

Playing videogames, writing about videogames, considering videogames—that about sums it up. Videogames are the one hobby that I’ve kept since I was only little, zapping ducks on the NES or knocking out MR. X. And when I’m not enjoying classics from the bit generation of games or checking out those earliest of polygons, I’m probably playing something from today’s age of modern gaming: if I’m not complaining about it. Something I’m doing at the moment? Taking the Multisystem 2 for a spin.